I had done the head turn using only about 3 positions and it was kind of choppy. I saw this example (http://zobe.deviantart.com/gallery/#/d2s33g9) which looked quite smooth. Half a rotation, 180°, required 8 exposures. So I made 8 individual positions.
Yes. Since the original art is vector and all the parts are separate objects and editable, I just adjusted each part accordingly until I had all 8 positions.
I have another question... If i create a peg with my character(front view), How can I swap it with my 3/4 view? Can I place all the views in the same layer's exposhure sheet? If yes, how can I lip-sync a view?
Wow! This animation is incredible. It's very funny and the song is so catchy. I've got a question:
ReplyDeleteTo make the head turn in 1:53, how did you make all the mouth positions in all the face angles?
Sorry for my English.
I had done the head turn using only about 3 positions and it was kind of choppy. I saw this example (http://zobe.deviantart.com/gallery/#/d2s33g9) which looked quite smooth. Half a rotation, 180°, required 8 exposures. So I made 8 individual positions.
ReplyDeleteYes, but did you drew all the mouth position in all the face positions(only visibles)?
ReplyDeleteIf yes: How did you make it?
Yes. Since the original art is vector and all the parts are separate objects and editable, I just adjusted each part accordingly until I had all 8 positions.
ReplyDeleteThank you for the info. It's very difficult, but it mades easy the part of animation. :)
ReplyDeleteI have another question...
ReplyDeleteIf i create a peg with my character(front view), How can I swap it with my 3/4 view?
Can I place all the views in the same layer's exposhure sheet?
If yes, how can I lip-sync a view?
Alvaro, Perhaps it would be better to sort out all these questions via email. You can write me at zeb(a)zebtoonz.com. Thanks!
ReplyDeleteOk. Thanks a lot for help me!
ReplyDelete